This will give you access to all of the rifle skills. A Lightbearer can be allied to both the Enforcers and the Vistas which are both rifle-centric factions. The reason is their allied (or so-called shoulder) factions. ![]() It's not a bad choice, but Lightbearers actually make terrific riflemen. So it would seem that Lightbearer would be a good choice for a melee-weapon user. The faction weapon preferences are as follows: The six factions all have a preferred weapon type, but don't let this fool you in some instances it is better to choose a faction that doesn't specialize in your chosen weapon. If you must skimp on one of the two defensive skills, choose Armor Use.Ĭhoosing a faction seems like it would be a fairly straightforward endeavor, but I could write an entire article on choosing factions (and I just might one day). Picking your weapon type should define the rest of your build, so this is probably your most important decision.Īlways max out Dodge. Making a hybrid weapon-user is ill-advised by most PvP veterans, as you should use AP to maximize only one weapon. They also tend to maximize their builds and specialize in one or two things rather than trying to be a jack-of-all-trades. They do unexpected things and are a lot tougher to outwit. Players, unlike the mobs, move in a manner that makes them harder to hit. PvP is a different ball game, because combat against another player is far less predictable. You will start out with a few weapons of each type. It all boils down to your personal playstyle, and which weapons you prefer to use. On the other hand, if you use melee weapons, you will have to improve your Strength, allowing you to carry more weight this will also grant you more health and stamina. If you have decided to make a crafter, your Perception is already maxed, and it is one of the attributes used to determine your Rifle and Pistol skills. If you are a thrifty wastelander, you may want to employ melee weapons for their low cost. All three types of weapons are a lot of fun to employ and are effective in the PvE realm. And melee weapons clobber them readily without using any ammunition. Dual pistols cut them to ribbons with a quickness. The mobs in Fallen Earth (as in nearly every MMO) aren't the brightest bunch and are very easy to pick off with a rifle at any range. All three weapon types are solid choices for PvE, but for PvP it's a little more complex. There are three types of weapons in Fallen Earth: melee weapons, rifles and pistols. Tradeskills are raised through use and these two stats will move the tradeskill cap to its highest level. Making your character a crafter is a simple matter: just max out your Intelligence and Perception. Crafting is a large part of the Fallen Earth experience and should be a necessary part of at least one of your builds. If you absolutely must have only one character, that character should be a crafter. ![]() A single character in Fallen Earth can master every craft, so most people roll a dedicated crafter alt. Your first decision should be whether or not the character will be a crafter. If you aren't sure what you want to do, experiment a little before you decide. You will be able to try all of this stuff out and respec as often as you like. The second thing you should do is mess around on the Public Test Server. This utility, which was created by community members Kodan, Psychic and Toecutter, is indispensable. The first thing you should do is use the Fallen Earth Character Planner. There are two things you should do before dumping AP into your character in the game. You will need to make the tough decisions yourself. After the cut, I'll give you the tools and knowledge you need to build a solid PvE or PvP character. Even though you can probably just assign AP at random and still make a viable (at least for PvE) build, you probably want your character to be the best that he or she can be, right? Now, I am not a character-building expert by any stretch of the imagination, but I have some experience with it. My goal with this post will be to help make sure you have a plan before you start your build. You will want one that suits your playstyle, but isn't completely gimped. While choice of weapon type will be the cornerstone of the build, there are still a great many questions you will want to have answers to before you start to improve your stats.īut your first consideration should be what type of character you want to play. ![]() Fallen Earth is a "classless" system, but most builds are differentiated mainly by their choice of weapon mastery, and these could be construed as the three classes. So it is very important to determine what you want your character to be before you start spending AP. While I still have three of my four respec injectors, newly created characters will not get a respec. When making a character in Fallen Earth, an ounce of prevention is worth a pound of cure.
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